Introduction to JYACC FORMAKER

 

                                    Contents


 

                          JYACC FORMAKER Author's Guide

 

                                    Contents

 

5.5.5.13  Amount Fields  . . . . . . . . . . . . . . . . . . . . . . . . . .  41


 

                        JYACC FORMAKER Programmer's Guide

 

                                    Contents

 

8.3  Memo Text Edits . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172

8.5  The Status Line Function  . . . . . . . . . . . . . . . . . . . . . . . 174

8.6  Video Processing Functions  . . . . . . . . . . . . . . . . . . . . . . 174



 

 

                          _______________________________

                         |                                                     |

                         |  floating $ sign (y/n)     y                        |

                         |  fill character            *                        |

                         |  justification (l/r)       r                        |

                         |  add commas (y/n)          y                        |

                         |  auto decimal places (0-9) 2                        |

                         |  clear if zero (y/n)       n                        |

                         |  apply if empty (y/n)      y                        |

                         |_______________________________|

 

                         Figure 30: Amount Edits Window

 

 

The field is validated when the last position of the field is filled, or when

the operator attempts to leave the field by use of the tab or new line (return)

key. Non-numeric characters within the field are ignored.

5.5.5.13  Amount Fields

 

An "amount field" is a numeric field in which any data entered are formatted, as

specified, after you tab out of the field. During formatting, the amount is

right justified, unless you specify left justification. To set or reset amount

edits:

 

  1.  Bring up the special edits menu (Section 7.5.5).

  2.  Choose "amount edits."  The amount edits window will be brought up,

      with the currently set amount edits, if any, displayed (Figure 30).

  3.  Enter or erase the desired data. (Use ERASE ALL UNPROTECTED to remove

      the amount edits altogether.)

  4.  Hit TRANSMIT to save the edits (or EXIT to abort).

 

The following options are available:

 

   floating $ sign          Enter "y" to insert a floating dollar sign, "n"

                            or no entry to omit it. (For a fixed dollar sign,

                            omit this option. Instead, enter a $ as display

                            data on the form, in the last character position

                            preceding the field.)

   fill character           Enter a fill character, if desired, or leave

                            blank. The character specified will replace any

                            blanks in the field.

   justification            Enter l for left justification, r or no entry for

                            right justification.

   add commas               Enter y to insert commas, n or no entry to omit

                            them.


 

NAME

 

     amt_format - write data from a buffer to a field, applying amount

                  field editing as appropriate

 

SYNOPSIS

 

     sm_amt_format (field_number, buffer);

     int field_number;

     char *buffer;

 

DESCRIPTION

 

If the specified field has an amount field edit attached, the edit is first

applied to the data in the buffer. If the resulting string is too long for the

field, an error message is displayed. Otherwise, putfield is called to write the

edited string to the specified field.

 

If the specified field has no amount edit, putfield is called with the unedited

string.

 

RETURNS

 

     0 is returned if the field is updated successfully. -1 is returned if the

          named field does not exist, or if the field number or item ID is out

          of range. -2 is returned if the formatted string is too long for the

          field.

 

VARIANTS AND RELATED FUNCTIONS

 

     sm_o_amt_format (field_number, occurrence, buffer)

     sm_n_amt_format (field_name, buffer)

     sm_i_amt_format (field_name, occurrence, buffer)

     sm_e_amt_format (field_name, element, buffer)


 

NAME

 

     bel - beep!

 

SYNOPSIS

 

     sm_bel ();

 

DESCRIPTION

 

Causes the display to beep, usually (but not always) by transmitting the ASCII

BEL code to it.

 

This function should be used in place of putchar(7) or putchar(BEL), because

certain displays use that as a graphics character.


 

NAME

 

     choice - get item selection

 

SYNOPSIS

 

     text = sm_choice (type);

     char *text;

     int type;

 

DESCRIPTION

 

This is a menu-handling function, similar in some respects to menu_proc. It

enables you to tab, backtab, arrow and scroll through a screen, in order to

select the contents of one of the fields or scrolling items. The entry at which

the cursor is positioned is shown in reverse video.

 

Hitting a key that matches the first character of a screen entry causes the

cursor to be positioned there; if more than one entry begins with that

character, the cursor is positioned to the first entry following its current

location. Entries are searched by field number. Arrays and scrolls, however, are

searched in their entirety following their first field, and scrolling occurs

automatically.

 

If "type" is UPPER (or LOWER), an alphabetic key is translated to upper (or

lower) case before a match is attempted; if "type" has any other value, the

entry is not translated. choice returns to the calling program only when you hit

the TRANSMIT or EXIT key.

 

Note that mp_options and mp_string, which control the behavior of menu_proc, do

not affect choice. Also unlike menu_proc, this function ignores the RETURN ENTRY

(or MENU) edit.

 

RETURNS

 

     text = pointer to text of the selected field if the TRANSMIT key was hit.

          = 0 if the EXIT key was hit.

 

VARIANTS AND RELATED FUNCTIONS

 

          sm_menu_proc (type);


 

NAME

 

          d_at_cur - display memory-resident window at current cursor

                     position

 

SYNOPSIS

 

          sm_d_at_cur (form_ptr);

          char *form_ptr;

 

DESCRIPTION

 

Displays a memory-resident screen as a window with its upper left-hand corner at

the current cursor position (offset one line to avoid hiding that line's current

display). If the window will not fit there, the starting position is

automatically adjusted. The argument 'form_ptr' is the address of a character

array containing the screen data; the code for such an array may be generated

automatically using the FORM2ASC utility.

 

This function is similar to r_at_cur, except that the screen is in memory; this

routine bears the same relationship to r_at_cur as d_form bears to r_form. The

memory-resident form is never altered, and may therefore be made shareable on

systems that support shareable read-only sections.

 

RETURNS

 

     0 is returned if no error occurred during display of the form. If the

          screen is too big for the physical display but no fields need be

          truncated, this routine displays a warning message and as much of the

          screen as will fit, and returns 0. -3 is returned if no memory was

          available, or if the screen contained fields that would not fit within

          the physical display. The screen is always restored to its previous

          condition.


 

NAME

 

          d_form - display memory resident form

 

SYNOPSIS

 

          sm_d_form (form_ptr);

          char *form_ptr;

 

DESCRIPTION

 

This function displays a memory-resident screen as a base form.  Any forms and

windows that are currently displayed are lost, and their memory is released. The

argument 'form_ptr' is a pointer to the character array holding the screen data.

The FORM2ASC utility can create a source module containing such arrays from the

screen data files; that module can then be compiled and linked with the

application.

 

The action of this function is similar to that of r_form. The form array itself

is never modified; under certain systems it is therefore possible to arrange

that the forms be placed in a shareable section.

 

If this routine returns an error, any previously displayed screen is lost, and

the current form is undefined.

 

RETURNS

 

     0 is returned if no error occurred during display of the form. Warning

          messages are issued, with a 0 return, if the screen is larger that the

          physical display but no fields need be truncated. -5 is returned if,

          after the screen was cleared, the system ran out of memory. -7 is

          returned if the screen contained fields that would not fit within the

          physical display.


 

NAME

 

          d_msg_line - display message on status line

 

SYNOPSIS

 

          sm_d_msg_line (message_text, initial_attribute);

          char *message_text;

          char initial_attribute;

 

DESCRIPTION

 

If the 'message_text' pointer passed does not already point to the status line

buffer, the message is copied into the status line buffer. The message in the

status line buffer is then displayed on the physical status line, with the given

initial display attribute.

 

If the hex character 0x80 is encountered within the message text, the following

character is taken to be an attribute, and the display attribute is reset at

that point.  The attribute character is interpreted as the sum of one or more of

the following:

 

Attribute                 Defined value (hexadecimal)

 

                                  NORMAL_ATTR

                                  0x07

 

                                  BLACK

                                  0x00

                                  BLUE

                                  0x01

                                  GREEN

                                  0x02

                                  CYAN

                                  0x03

                                  RED

                                  0x04

                                  MAGENTA

                                  0x05

                                  YELLOW

                                  0x06

                                  WHITE

                                  0x07

 

                                  REVERSE

                                  0x10

                                  UNDERLN

                                  0x20

                                  BLINK

                                  0x40

                                  HILIGHT

                                  0x80

 

If the flag show_cur is set, the end of the message line will display the

cursor's current row and column, if the message text is short enough to permit

it. (See c_vis.)

 

If a function has been installed (via statfnc) to be called during status line

updates, that function is called first. If that function's return is nonzero,

the present function assumes that any desired status line display has already

taken place, and simply returns.

 

To clear the message line, use


 

     d_msg_line ("", 0);


 

NAME

 

          d_window - display a memory resident window

 

SYNOPSIS

 

          sm_d_window (form_ptr, start_line, start_column);

          char *form_ptr;

          int start_line;

          int start_column;

 

DESCRIPTION

 

Displays a memory-resident screen at the specified line and column, counting

from zero: if 'start_line' is 1, the screen is displayed starting on the second

line of the physical display. The argument 'form_ptr' is the address of a

character array containing the screen data. You can use the FORM2ASC utility to

create a source file containing such an array, which you then compile and link

with your application.

 

This function is similar to r_window, except that the form is already in memory.

Thus this routine bears the same relationship to r_window as d_form bears to

r_form.

 

If 'start_line' is negative, this function behaves identically to d_form;

'start_column' is ignored.

 

RETURNS

 

     0 is returned if no error occurred during display of the form. If the

          screen is too big for the physical display but no fields need be

          truncated, this routine displays a warning message and as much of the

          screen as will fit, and returns 0. -3 is returned if the system ran

          out of memory, or if the screen contained fields that would not fit

          within the physical display. The previously displayed screen is

          restored in this case.


 

NAME

 

          dtofield - write a double floating point value to the specified

                     field

 

SYNOPSIS

 

          sm_dtofield (field_number, value, format);

          int field_number;

          double value;

          char *format;

 

DESCRIPTION

 

The double precision variable passed as 'value' is converted to human-readable

form, using 'format', and written into the field specified by 'field_number'. If

'format' is equal to 0, the number of decimal places will be taken from a FLOAT

or DOUBLE data type edit, if one exists; failing that, from an amount edit, if

one exists; or failing that, will default to 2. Data longer than the destination

field will be truncated.

 

The 'format' string should be in the style of printf(); refer to any C language

manual for particulars. Here are just a few examples:

 

"%8g" "%9E" "%4.2f"

 

RETURNS

 

     -1 is returned if the field name is not found, or if the field, element, or

           item number is out of range. 0 is returned otherwise.

 

VARIANTS AND RELATED FUNCTIONS

 

          sm_o_dtofield (field_number, occurrence, value, format);

          sm_n_dtofield (field_name, value, format);

          sm_i_dtofield (field_name, occurrence, value, format);

          sm_e_dtofield (field_name, element, value, format);


 

NAME

 

          menu_proc - get menu selection

 

SYNOPSIS

 

          key = sm_menu_proc (type);

          int key;

          char type;

 

DESCRIPTION

 

Allows you to tab, backtab, arrow, and scroll through a menu screen, and select

an item from it. The entry under the cursor is displayed in reverse video. The

routine returns to the calling program when the user hits the TRANSMIT key, the

EXIT key, any function key (PF, SPF, or APP), or a sequence of characters that

uniquely match a menu entry (see mp_string).

 

Hitting a key that matches the first character of a menu entry on the screen

causes the cursor to be positioned to that entry. If 'type' is UPPER (or LOWER),

any alphabetic keyboard entry is translated to upper (or lower) case before a

match is attempted; otherwise, no translation is done. The search always starts

at the beginning of the menu, and ignores off-screen data; to see off-screen

menu items you must use the scrolling keys.

 

Each menu selection must be defined as initial data in an unprotected, return

entry field. Furthermore, unless you change the default setting by calling

mp_string, each selection must begin with a unique character.

 

Two auxiliary functions, mp_options and mp_string, can alter the behavior of the

cursor; refer to their definitions.

 

See the JYACC FORMAKER Author's Guide for a detailed discussion of menu creation

and use.

 

RETURNS

 

     key = 0 if the cursor is not in a field.

         = the ASCII value of the first character of the selected menu entry.

         = EXIT (as defined in keys.h) if the exit key was hit.

         = the translated value of any function key hit.

 

VARIANTS AND RELATED FUNCTIONS

 

          sm_choice (type);

          sm_mp_options (wrap, vert_arrow, horiz_arrow);

          sm_mp_string (option);


 

NAME

 

          mp_options - set menu_proc options

 

SYNOPSIS

 

          sm_mp_options (wrap, vertical_arrow, horizontal_arrow);

          int wrap;

          int vertical_arrow;

          int horizontal_arrow;

 

DESCRIPTION

 

This function takes three parameters. The first determines whether the arrow

keys wrap, that is, whether the cursor procedes from the rightmost field around

to the leftmost on right arrow (and so forth). The TAB and BACKTAB keys always

wrap.

 

The next two parameters influence which field the arrow keys land you in when

wrapping is not imminent. All three parameters must be passed, even if default

values are desired.

 

The mnemonics listed below are defined in "sm_defs.h;" they are the same as

those used by ok_options.

 

wrap:

 

   OK_NOWRAP                No wrapping. The terminal beeps if an attempt is

                            made to arrow past the edge of the current form

                            (or window). OK_NOWRAP is overridden by OK_TAB

                            and equivalent settings.

   OK_WRAP                  Default. The arrow keys wrap.

 

vertical_arrow (up and down arrow keys):

 

   OK_NXTLINE               The cursor will be positioned to the closest

                            field whose line is closest to the current line.

   OK_FREE                  Default. Same as OK_NXTLINE.

   OK_RESTRICT              The arrow keys are not operative.

   OK_SWATH                 The cursor will be positioned to the closest

                            field that overlaps the "swath" containing the

                            current field.

   OK_COLM                  Same as OK_SWATH.

   OK_NXTFLD                The cursor will be positioned to the field

                            closest to the current line and column. The

                            calculation uses the diagonal distance, assuming

                            that the terminal has a 5 to 2 aspect ratio.

   OK_TAB                   The arrow keys behave like tab and backtab.

 

horizontal_arrow (left and right arrow keys):

 

   OK_TAB                   The arrow keys behave like tab and backtab.

                            OK_FREE

                            Default. Same as OK_TAB.

   OK_RESTRICT              The arrow keys are not operative.

   OK_COLM                  The cursor will be positioned to the closest

                            field on the current line.

   OK_SWATH                 Same as OK_COLM.

   OK_NXTLINE               The cursor will be positioned to the closest of

                            those fields whose column is closest to the

                            current column.

   OK_NXTFLD                The cursor will be positioned to the field

                            closest to the current line and column.  The


 

                            calculation uses the diagonal distance, assuming

                            that the terminal has a 5 to 2 aspect ratio.

 

RETURNS

 

     0 is returned if the parameters are valid. -1 is returned otherwise. In

          this case, no options are set.


 

routine wishes to output a message, it should print to the terminal in the

normal way.

 

The single parameter passed to this routine is a pointer to a character array

(currently of size 30). If there is a SMTERM or TERM variable in the

environment, the array contains the terminal mnemonic specified there. uinit is

free to modify that mnemonic, and the new value will be used in video and

keyboard initialization. If uinit indicates an error by returning a nonzero

value, or if the key or video initializations fail, JYACC FORMAKER will exit to

the operating system.

 

If there is no SMTERM or TERM variable, the array passed to this routine

contains a null string. If uinit returns an error, or the video or key

initialization fails, the user will be prompted for a terminal type. User, key

and video initialization will then be retried, even if they previously

succeeded. Failure on the second attempt causes initcrt to exit to the operating

system.

 

Applications can use uinit to:

 

   .

      Determine and set the terminal type (particularly on systems with no

      environment).

   .

      Set screen manager options, such as behavior of the cursor motion keys

      (ok_options) and various message display attributes.

 

The library function resetcrt is called to restore the operating system and

terminal to their initial states. The macro SYSTEMRESET in "machine.h" performs

the operating system reset; the RESET string in the video file performs the

terminal reset. A user reset routine, ureset, is then called. A stub routine is

supplied in the library, and may be replaced by a user-written routine.

 

This function is intended to be used to "clean up." It can be used to close

communication lines, restore operating system windows, etc. It receives no

parameters, and its return value is ignored.

 

8.3  Memo Text Edits

 

Memo text edits are not function hooks; rather, they can used by an application

programmer to attach arbitrary information to a field. These edits are ignored

by the library routines; any testing of them must be done in the application

program (possibly in an attached function). An example of memo edit use follows.

 

Suppose a form contains fields whose contents are interdependent, such as state

abbreviation and zip code. The zip code field might have an attached function

that performs a validation based on the state abbreviation. However, if the zip

code was validated and the operator then changed the state abbreviation, the

"validated" zip code could become invalid. A simple solution would be to attach

the following function to the state abbreviation field:


 

 

   .

      checking for input on an alternate port (such as a digitizer)

   .

      updating a time-of-day display

   .

      monitoring the status of external communication lines

 

Caution is necessary when using such a routine to display information about

arbitrary asynchronous events inside an application, because it is called only

when the keyboard is open. Usually this will present no problem, because

interactive applications normally close the keyboard only for brief periods,

during which there is no opportunity for operator intervention. But the

application designer should be aware that transient conditions occurring while

the keyboard is closed would not be detected.

 

8.5  The Status Line Function

 

The status line function is a routine that JYACC FORMAKER calls whenever the

terminal's status line is about to be updated. It is supplied principally in

case a particular terminal's status line cannot be accessed with any of the

standard video sequences, in which case special programming is necessary to

support the library routines that access the status line.

 

Before calling the status line function, JYACC FORMAKER loads the global buffer

sm_line25_buf with the text that is to appear on the status line. If the status

line function returns a nonzero value, JYACC FORMAKER assumes that the status

line has been updated and skips further processing; otherwise, it proceeds with

to display text on the status line as normal.

 

The application status line function must be installed with a call to the

library routine statfnc.

 

8.6  Video Processing Functions

 

JYACC FORMAKER channels all screen commands through vproc and vseq. The

arguments to the former are a logical screen operation and its parameters (from

zero to 11 in number). The operations and their parameters are described in the

Video Manual, and their codes can be found in the file "sm_video.h". The vproc

supplied in the JYACC FORMAKER library does nothing except call vseq, passing a

pointer to its (vproc)'s first argument as the only parameter; it is provided in

case application programs want to do special processing on certain video

sequences.

 

An application-supplied vproc can examine the video operation code and do

special processing; it can then either return, or pass the address of the code

on to vseq for normal output. There is no provision for defining extra codes in

the video file; if the application designer wants to create more logical screen

operations, they must be defined in application headers and interpreted by the

application's vproc. JYACC FORMAKER ignores any value returned from vproc.


 

 

 

 

 

 

 

                                        Index

 

 

 

 

             In  this  Index, library functions  are  displayed  in

             boldface,   without  the  prefixes  specific  to   the

             language  interface.  Video  and  setup  file  entries

             appear in ELITE CAPS, while utility  programs  and JPL

             commands  are in elite lower-case. Function key  names

             are in ROMAN CAPS.

 

 

 

 

 

        A                                   M

        amt_format 3-19                     memo edits 3-172

                                            menu 3-33, 3-93

        B                                      cursor motion control

        bel 3-23                                 3-95

                                            menu_proc 3-33, 3-93

        C                                   mp_options 3-33, 3-93, 3-95

        c_vis 3-41                          mp_string 3-33, 3-93

        choice 3-33

                                            O

        D                                   ok_options 3-95, 3-172

        d_at_cur 3-39

        d_form 3-39, 3-40, 3-43             P

        d_msg_line 3-41                     program initialization 3-172

        d_window 3-43                       prompt 3-41

        display attribute                   putfield 3-19

           embedded in status line

             3-41                           R

        dtofield 3-48                       r_at_cur 3-39

                                            r_form 3-39, 3-40, 3-43

        E                                   r_window 3-43

        exit processing 3-172               resetcrt 3-172

 

        F                                   S

        field                               screen

           amount 2-41                         memory-resident

        function keys                            display 3-39, 3-40,

           ERASE ALL UNPROTECTED                 3-43

             2-41                           special edits

                                               amount: see field, amount

        H                                   statfnc 3-41, 3-174

        hook                                status line 3-41

           exit 3-172                       status line function 3-174

           status line access 3-174

           video processing 3-174           U

                                            uinit 3-172

        I                                   ureset 3-172

        initcrt 3-172

                                            V

        K                                   vproc 3-174

        keys                                vseq 3-174

           cursor motion 3-95

 

        W

        window 3-43


 

skipsomething